《好汉联盟》10.3版本改动有哪些 10.3版本英雄改动汇总
2020-02-09 06:06:06来源:一九手机网游发布:佚名
好汉联盟10.3版本改动有哪些?好汉联盟测试服今朝已经更新了10.3版本,在10.3版本中有非常多好汉获得改动,一些优秀我好汉好比阿卡丽和黛安娜都获得了非常多的改动,而之前最热点的ADC好汉厄斐琉斯也被减弱,另外另有一些机制以及BUG上的改动,能够说黑白常丰富的改动。想知其大略的内容吗?下面是本次好汉联盟10.3版本更新详情。
离群之刺 阿卡丽
Q cost increased. W shroud movement speed increased and now decays. R now targets champions, not direction.
As promised, we've done some major work on Akali that's going live this patch. These changes are the result of her presence in pro play and aim to trim power there more than for every day players. With that in mind, one of the biggest issues we wanted to tackle was the sheer number of options she had when approaching fights or surviving bad situations. She was way too flexible, being able to split push and teamfight, while also not being committed to a specific playstyle (early domination, scaling, etc.).
Q 我流奥义!寒影
耗损: 100/95/90/85/80能量 → 120/115/110/105/100能量
W 我流奥义!霞阵
烟幕中的挪动速度: 20/25/30/35/40%挪动速度 → 施放后在2秒内衰减的30/35/40/45/50%挪动速度
R 我流秘奥义!表里杀凌乱
R1目的: 目的偏向 → 以敌方好汉为目的
[新增]R1射程:675
R1突进间隔:675-825,基于与目的之间的间隔
残月之肃 厄斐琉斯
Q marked enemy attack range no longer infinite.
Giving Aphelios some limitations so he's not shooting enemies all the way to the moon.
Q 月闪(通碧,狙击枪)
攻击被符号敌人射程: 无限 → 1800
戈壁皇帝 阿兹尔
Base mana increased. R number of soldiers increased.
The emperor has seen better days but has the risk of power-tripping, so we're cautiously buffing him.
底子属性
法力值: 438 → 480
R 禁军之墙
人墙长度: 5/6/7个战士 → 6/7/8个战士
英勇投弹手 库奇
W damage per second ratio increased; burn duration increased; now slows.
We want Corki's Special Delivery to be used more aggressively towards enemies, so we're helping incentivize that action.
W 特别快递
每秒损害加成: 0.375分外攻击力,0.05神通强度 → 0.5分外攻击力,0.06神通强度
燃烧连续时间: 1秒 → 1.5秒
[新增]信鸽:被干脆击中且击退的好汉如今会被减速1.5秒
皎月女神 黛安娜
Base mana decreased. W damage per orb decreased.
Mercury's in retrograde and that means nerfs to Diana.
底子属性
法力值: 420 → 375
W 苍白之瀑
每颗法球损害: 22/34/46/58/70 → 18/30/42/54/66
时间刺客
Passive monster stack damage decreased.
Specifically hitting jungle Ekko. Spoiler alert, we also have some jungle changes that'll give back some XP to junglers earlier in the game.
被动 Z型驱动共振
共振层数损害: 对野怪200% → 对野怪150%
探险家 伊泽瑞尔
Base mana growth and AS growth increased.
MF outdated. Aphelios overrated. Long have you waited. No longer jebaited.
底子属性
发展法力值: 42 → 50
发展攻击速度: 1.5% → 2.5%
公理巨像 加里奥
Q tornado duration and damage ticks increased.
Aiming to help out Galio players in normal skilled games who get more from the tornado element of his Q.
Q 战争罡风
龙卷风连续时间: 1.5秒 → 2秒
龙卷风损害次数: 3 → 4
曙光女神 蕾欧娜
W and E damage decreased.
Leona's damage is eclipsing her opponents' HP bars too much.
W 日食
损害: 60/100/140/180/220 → 60/95/130/165/200
E 天顶之刃
损害: 60/100/140/180/220 → 50/90/130/170/210
赏金猎人 恶运蜜斯
Base attack speed growth decreased.
Miss Fortune is doing well in all skill brackets, so we’re hitting her base stats instead of abilities that certain players utilize better than others.
底子属性
发展攻击速度: 3% → 2.25%
机器公敌 兰博
Base stats rounded. W bonus movement speed and shield decreased.
Cleaning up some stats to nice, clean whole numbers and pulling power out of his W defenses so he's not such a terror in the mid lane.
底子属性
护甲: 30.88 → 31
攻击速度: 61.036 → 61
W 破碎护盾
分外挪动速度: 20/25/30/35/40%(危急温度时30/37.5/45/52.5/60%) → 15/20/25/30/35%(危急温度时22.5/30/37.5/45/52.5%)
北地之怒 瑟庄妮
Now has bonus AS at level 1. Frost Armor now removed when damaged from all monsters and champions.
Cautiously buffing Sejuani. We're also removing some elements to her passive that feel unintuitive for most players and aren't capitalized on. If we proactively remove it now, we'll have more room to buff her in the future since pro players won't exploit the safety it brings.
底子属性
分外攻击速度: 1级时0% → 1级时10%
被动 北地之怒
冰霜护甲移除: 受到来自史诗级野怪和敌方好汉的损害时 → 受到来自全部野怪和敌方好汉的损害时
涤魂圣枪 赛娜
Mist Wraith drop chance adjusted. Spoils of War now counts as kills, reducing drop Mist Wraith drop chance. E bugfix.
While we love Senna's flexibility as both a marksman and support, she's a little too strong as the former. We're adjusting the Mist Wraith drop chances to support her role as a support (say that 5 times fast).
被动 赦除
黑雾掉落概率: 不是被赛娜击杀的小兵20%,被赛娜击杀的炮车兵100% → 不是被赛娜击杀的小兵25%,被赛娜击杀的炮车兵1.67%
E 黑雾咒附
BUG修复:若是赛娜在技巧连续时间内被击杀,被[E 黑雾咒附]假装的友军不再变得不能见
腕豪 瑟提
Base health regen decreased. W cooldown increased; base damage decreased later.
Sett's been breaking some faces with ease. While stylish, he's not really getting put to the test. We're gonna give him the ol' 1-2 of nerfs, with a focus on making his Haymaker a challenge to get multiple rotations in a fight.
底子属性
生命值复兴: 9.25 → 8
W 蓄意轰拳
冷却时间: 16/14/12/10/8秒 → 18/16.5/15/13.5/12秒
底子损害: 90/125/160/195/230 → 90/120/150/180/210
琴瑟仙女 娑娜
E self movement speed decreased.
Nobody puts baby girl in the corner…
Actual context: Sona's new kicks have been showing off all over town. Pulling back a bit since she's slightly too fly. Unzoom zoom.
E 迅捷鸣奏曲
自身挪动速度: 25%(每100神通强度+0.04) → 20%(每100神通强度+0.03)
魔法猫咪 悠米
Q empowered damage decreased and now considers target's health; cost now flat. W no longer goes on cooldown from Silences. E base heal decreased, but ratio increased.
o longer just a healbot (cats can't be trained to heel anyways). Her Q should be more worthwhile to cast even in the mid-late game.
Q 摸鱼飞弹
强化损害: 50/95/140/185/230/275(+0.4神通强度) → 45/80/115/150/185/220(+0.4神通强度)(+0.02-0.08目的当前生命值)
耗损: 85/90/95/100/105/110法力值 → 全品级90法力值
W 悠米出动!
[新增]:沉默不再视作定身结果并使[W 悠米出动!]进入5秒的冷却时间
E 茂盛精神
治疗: 70/110/150/190/230(+0.3神通强度) → 70/94/118/142/166/190(+0.4神通强度)
野怪
After the 2019 preseason jungle changes, we nerfed junglers through their EXP gain (they’re gaining around 40 EXP less per minute). As a result, we’re giving back around half the EXP we took out and pushing that into the jungler’s item specifically, so laners can’t co-opt it. Additionally, we’re making sure Krugs feel more worthwhile to kill, while still requiring the intended time for the reward trade-off. Finally, we are looking to address “the funnel strategy” by tightening the minion gold restriction further.
唯独被动 怪物猎手
大型野怪阅历: 50 → 60
第一次击杀大型野怪分外阅历: 165 → 150
小兵金币处罚: 当补刀金币跨越一半来自小兵时,小兵金币减10;这个处罚会在打野道具完成时移除 → 当补刀金币跨越一半来自小兵时,小兵金币减13;这个处罚会在14分钟时移除
石甲虫
石甲虫营地总阅历: 160 → 175
石甲虫营地总金币: 125金币 → 135金币
大型石甲虫底子阅历: 55 → 37
中型石甲虫底子阅历: 15 → 18
小型石甲虫底子阅历: 10 → 14
大型石甲虫底子金币: 65金币 → 42金币
中型石甲虫底子金币: 10金币 → 13金币
小型石甲虫底子金币: 5金币 → 9金币
绯红印记树怪和苍蓝雕纹魔像
基础阅历: 115 → 110
野怪阅历增长
4级: 1.025倍 → 1.075倍
5-6级: 1.1倍 → 1.15倍
视觉特效与声音特效更新
+ 未翻译 ...
极地大乱斗均衡改动
10.3减弱
[风暴之怒 迦娜]: 接受损害+10%&护盾-8% → 接受损害+10%&护盾-10%&治疗-10%
[扭曲树精 茂凯]: 输出损害-12%&接受损害+12% → 输出损害-15%&接受损害+12%
[唤潮鲛姬 娜美]: 接受损害+5% → 接受损害+5%&治疗-10%
[炼金方士 辛吉德]: 无改动 → 输出损害-5%
[解脱者 塞拉斯]: 输出损害+5% → 无改动
[迅捷斥候 提莫]: 输出损害-12% → 输出损害-10%&接受伤害+5%
[巨魔之王 特朗德尔]: 无改动 → 治疗-10%
[爆破鬼才 吉格斯]: 输出伤害-15%&接受损害+8% → 输出损害-15%&接受损害+10%
10.3加强
[暗裔剑魔 亚托克斯]: 无改动 → 接受伤害-5%
[戈壁皇帝 阿兹尔]: 输出损害+5% → 输出损害+10%
[星界游神 巴德]: 输出损害+8%&接受损害-10% → 输出损害+10%&接受损害-15%
[蜘蛛女皇 伊莉丝]: 输出损害+5%&接受伤害-5% → 输出损害+5%&接受损害-10%
[疾苦之拥 伊芙琳]: 输出损害+15%&接受损害-10% → 输出损害+15%&接受损害-15%
[武器教授 贾克斯]: 无改动 → 接受损害-5%
[虚空行者 卡萨丁]: 无改动 → 接受损害-10%
[诡术妖姬 乐芙兰]: 输出损害+12%&接受伤害-10% → 输出损害+15%&接受损害-15%
[曙光女神 蕾欧娜]: 接受损害+5% → 无改动
[圣锤之毅 波比]: 无改动 → 接受损害-5%
[元素女皇 奇亚娜]: 输出损害+8%&接受损害-8% → 输出损害+10%&接受损害-10%
[蛮族之王 泰达米尔]: 输出损害+5%&接受损害-5% → 输出损害+10%&接受损害-10%
[恐惧战车 厄加特]: 输出损害-5% → 无改动
BUG修复
减小了[黑夜使者 李青 至臻]某少数举措时模子脖子的拉伸(空闲1、空闲2和奔跑)
奥恩晋级的[破败王者之力]的被动不再与[破败王者之刃]的被动叠加
当杰斯有云端亚龙增益时,他的[R 墨丘利之炮/墨丘利之锤]的冷却时间如今会准确地减少10%
炼狱龙魂的视觉特效和声音特效不再会透过战争迷雾被敌方队伍看到/听到
布隆的[被动 震荡猛击]的眩晕连续时间如今会准确地被韧性减少
若是瑟提还没有习得[W 蓄意轰拳],俄洛伊的[E 魂魄试炼]如今会准确地挤出他的躯壳
PROJECT: Jinx's SFX are no longer louder than her other skins' SFX
当莫德凯撒开释[R 轮拒绝境]时,瑟提的[R 叹为观止]不再能压制他
Guardian of the Sands Rengar's Passive - Unseen Predator and R - The Thrill of the Hunt's range indicators no longer pulsate in a way that makes their sizes change intermittently
当悠米利用[W 悠米出动!]跳向正由于基兰的[R 韶光倒流]回生的莫德凯撒时,她不再被卡在友方莫德凯撒的[R 轮拒绝境]里
拉克丝的[E 透光奇点]不再揭露其范围外的区域
[原型:全能石]的一次轮回中,好汉不再能触发几回[不灭之握]
卡特琳娜的[被动 贪欲]的匕首每击中一个单位不再叠加两层[制服者];如今会正确地在施法时获得两层[制服者]
卡特琳娜施放[E 瞬步]后不再尝试对最终的目的举行一般攻击,除非目的已经在攻击范围内
一个红色方下半野区的进口旁边靠南方墙的视野盲点已经被修复,圈套、宠物、好汉等对河流中的玩家来讲如今会变得可见
好汉的攻击附加型技巧如今会准确地增加来自设备和符文的[唯独被动 盈能]的能量层数
带有两重攻击的好汉如今会准确地获得两次攻击所能获得的[唯独被动 盈能]的能量层数
牺牲的好汉不再会吸引防备塔的愤恨
被提莫的[Q 致盲吹箭]致盲的好汉如今会准确地没法对目的造成暴击或强化损害
如今,莫德凯撒的[被动 黯淡起兮]会在见效时准确地对敌人造成损害
纳什男爵不再对他坑后原本没有视野的玩家造成损害或者获得其视野
如今,即便离防备塔很远,过关峡谷先锋摧毁防备塔或防备塔镀层的玩家会获得准确数量的金币
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